Tirolian Bioroid

(Version 1.04 - Last updated: 5/19/98)  
RPG Stats by Kenneth Olson
Background Information derived from Robotech Technical Files

BACKGROUND

bioroids1.jpg (60675 bytes)

First Generation Bioroids

bioroid_1gen.jpg (66851 bytes)

See Robotech Technical Files. The purpose of this entry is to create RPG stats for the Bioroid which are more in line with the characteristics seen in Robotech.

Second Generation Bioroids

 bioroid_2gen.jpg (42982 bytes)

Red Bioroid (Left) and Scout Bioroid (Right) while defending Tirol

bioroid_scout1.GIF (51166 bytes)

 

RPG STATS

Vehicle Type: One person all weather ground combat mecha
Class: Tirolian Bioroid
Manufacturer: Robotech Masters
Crew: One pilot wearing advanced pysionic gear.  Although possible a second person can sit on the pilots lap.  However, this was rarely if ever done.
 

MDC BY LOCATION:

Location Blue Green Red Invid Fighter Scout
(1) Main Body 100 150 200 250 80
Head 40 50 75 75 30
Reinforced Pilots Compartment 50 50 50 50 50
Hands (2) 20 30 40 40 20
Arms (2) 40 50 75 75 40
Legs (2) 60 80 100 120 50
Hand Weapon 50 50/75 50/75 50/75 50
Sensor Arrays (3) - - - - 20
		 
NOTES: 
  1. Depleting the MDC of the main body will destroy the mecha.  Because Bioroids resistance to critical hits, characters only natural 20's will result in a critical shot.   This translates into game play as any critical hits on 18, or 19 will still do double damage, but no additional effects will be rolled.

 

SPEEDS:

RUNNING:
95 kph for Blue and Green Bioroids
105 kph for Red and Invid Fighters
145 kph for Scouts
LEAPING, SOLDIER CONFIGURATION:
10 m
 

STATISTICAL DATA:

HEIGHT:
7.0m
WEIGHT:
11.1 metric tonnes for Blue and Scout
12.0 metric tonnes for Green and Red
12.5 metric tonnes for Invid Fighter
PHYSICAL STRENGTH:
Equal to a P.S. of 60
CARGO:
None
POWER PLANT:
1 x Zorr'lev-12-DCr protoculture generator for Blue, Green and Scouts
1 x Zorr'lev-13-DCr protoculture generator for Red and Invid Fighters
Propulsion in Spaceborne operations:
Use of Skysled
Delta V:
None
Generator Endurance:
7 years

 

WEAPON SYSTEMS:

bioroid_weapons.gif (8385 bytes)

  1. Weapons Drum: Most commonly used with Blue, Green, and Scouts

     

  2. Bioroid Blaster: Bioroids can either hold a weapons drum or a Bioroid Blaster

     

  3. HAND TO HAND COMBAT:.

bioroidcockpit.jpg (21802 bytes)

STANDARD EQUIPMENT FOR BIOROIDS:


COMBAT BONUSES FOR BIOROID Training: 

Blue and Green

Scout

Red (average PP 19)

Invid Fighter (average PP 19)

If variable PP are used add or subtract from the following chart

PP

16 17 18-19 20-21
Strike -2 -1 +0 +1
Parry -2 -1 +0 +1
Dodge -2 -1 +0 +1

Of course special clones could have higher PP, however in general no clone has a PP higher than 21.


red_bioroid.jpg (50377 bytes)

 

SOURCES USED IN CREATION OF DOCUMENT

 


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