Lt. Colonel Mark Jackson (RDF
Commander New Albuquerque Base) |
Hit Points 47 SDC 30 |
Alignment: Principled |
Level: 9 |
Attributes: IQ 13, ME 12, MA 11,
PS 17, PP 16, PE 14, PB 7, Spd 11 |
Disposition: Will gladly
sacrifice his own life for those of his troops |
Skills of Note: WP Pistol, WP
Semi/Fully Automatic Rifle, Pilot VF-1 and REF veritechs, Hand to Hand Expert |
Combat: 5 attacks per melee, +6
to roll, +4 to parry, +4 to dodge, +2 to strike |
History: Lt. Colonel Mark
Jackson started his military career graduating from the Robotech Acadamy
in 2010. Stationed at Alaska base during the Zentraedi rain of
death, he was one of the few pilots that escaped that inferno. He
was later stationed at RDF Mexico City during the Malcontent
uprisings. When the SDF-3 left with the REF forces, Colonel Jackson
decided to stay behind on Earth. During the Second Robotech War he
was given command of the New Albuquerque base. There he remains
trying to hold back the numerous waves of rogue Robotech Masters
that remain in the south west. |
Rear Admiral Nicoli Nachaev
(REF
Commander 9th REF Fleet) |
Hit Points 31 SDC 20 |
Alignment: Miscreant |
Level: 5 |
Attributes: IQ 17, ME 10, MA 14,
PS 9, PP 10, PE 10, PB 11, Spd 8 |
Disposition: Selfish and greedy,
always looking for the opportunity to increase his personal power |
Skills of Note: WP Pistol, Pilot
Starship 95%, Weapon Systems 98%, Read Sensory Instruments 95%, Mecha Pilot
VAF-6, Hand to Hand Basic |
Combat: 3 Attacks per melee, +2
roll, +3 to parry and dodge, +2 to strike |
History: Nachaev joined the RDF
in 2009 transferring from the Eastern Co-prosperity Forces when he sensed
the opportunity to further his own interest. As a young Captain he
was assigned on Senator Russo staff where he had the opportunity to meet
with Colonel Edwards. Edwards convinced Nachaev to come with him on
the REF mission where Nachaev has been slowly climbing through the
ranks. In 2030, he was promoted to Read Admiral in Command of the
9th REF Fleet. He would gladly sacrifice any of his pilots to
accomplish a mission that would gather him acclaim. |
Major Peter Hunt (REF Karbarran Liason
Officer) |
Hit Points 34 SDC 25 |
Alignment: Unprincipled |
Level: 3 |
Attributes: IQ 11, ME 8, MA 9,
PS 12, PP 10, PE 14, PB 15, Spd 13 |
Disposition: In a dower mood
ever since he was assigned, what he views, as a dead end job. |
Skills of Note: WP Pistol, WP
Semi/Fully Automatic Rifle, Mecha Pilot REF Gladiator, Hand to Hand Expert,
Mecha Combat Cyclone, Communications Laser 80%, Intelligence 75% |
Combat: 3 Attacks per melee, +2
roll, +3 to parry and dodge, +2 to strike |
History: Originally assigned to
the 23rd REF Marine Division, Hunt was ordered to Karbarra two months ago
after an altercation with his commanding officer. Hunt has decided
that time away from combat is in his case, is time not well spent.
He spends little time in his office and can be found in the nearby bars
drinking his tour of duty on Karbarra away. |
K’zerk |
Hit Points 34 SDC 75 |
Alignment: Unprincipled |
Level: 5 |
Attributes: IQ 13, ME 12, MA 7,
PS 17, PP 10, PE 14, PB 7, Spd 11 |
Disposition: |
Skills of Note: WP Pistol, WP
Semi/Fully Automatic Rifle, Mecha Pilot Basic, Hand to Hand Expert,
Boxing, Pilot Starship -95%, Mecha Combat Starship - 95% |
Combat: 4 Attacks per melee, +2
roll, +3 to parry and dodge, +1 to strike |
History: K'zerk was born during
the Karbarran uprisings against the Robotech Masters. As he grew up
he participated in numerous acts of terrorism against the Zentraedi forces
stationed on the planet. Unfortunately, during a mission to destroy
a mecha base his group was destroyed only sparing himself. Contacted
by Invid agents on Karbarra after the incident, K'zrek agreed to help them
by providing intelligence on the Zentraedi. Once the Invid invaded,
he quickly decided that the Invid were no different than the
Robotech Masters which they replaced. Since that time and
after the subsequent REF liberation, he has kept his Invid contacts
waiting the day to deal the Invid a deadly blow. |
C'tek |
Hit Points 32 SDC 80 |
Alignment: Aberrant |
Level: 7 |
Attributes: IQ 8, ME 10, MA 14,
PS 24, PP 10, PE 19, PB 7, Spd 11 |
Disposition: The deal is all
that matters, as such he is extremely per |
Skills of Note: WP Pistol, WP
Semi/Fully Automatic Rifle, Mecha Pilot Basic, Hand to Hand
Expert, Mechanical Engineering |
Combat: 4 Attacks per melee, +2
roll, +3 to parry and dodge, +1 to strike |
History: C'tek provides his
services to the highest bidder. Currently, the Invid are offering
C'tek free reign in the remaining planets that they still control in
return for the use of his operatives on Karbarra. They have recently
supplied the Invid with a Karabarran modified VAF-6, for which C'tek is
making sure that the Invid pay dearly. He will turn his back on his
newfound allies if either: their protoculture runs out or someone
else reimburses at a greater rate. |
Trem
(Invid Intelligence Officer Karbarran Sub-Hive) |
Hit Points 34 SDC 25 |
Alignment: Aberrant |
Level: 4 |
Attributes: IQ 15, ME 8, MA 11,
PS 13, PP 10, PE 14, PB 7, Spd 11 |
Disposition: All those who oppose
the Invid must be destroyed. |
Skills of Note: WP Energy Pistol, WP
Energy Rifle, Mecha Pilot Invid, Hand to Hand Expert |
Combat: 3 Attacks per melee, +5
roll, +3 to parry and dodge, +2 to strike |
History: Trem was transformed
into a stage 4 Invid some 10 years ago and the Regent has been pleased
ever since. He stayed behind on Karbarra after the Invid left the
planet all the while gathering intelligence and relaying it back to Optera.
Trem has hopes that he will be promoted eventually to hive commander on
one of the front line planets. |
Freck
(Invid Commander Hyper-Space Communication Hive) |
Hit Points 34 SDC 25 |
Alignment: Scrupulous |
Level: 6 |
Attributes: IQ 13, ME 12, MA 11,
PS 17, PP 12, PE 14, PB 7, Spd 11 |
Disposition: |
Skills of Note: WP Energy Pistol, WP
Energy Rifle, Mecha Pilot Invid, Hand to Hand
Expert, Hyperspace Communications - 98% |
Combat: 3 Attacks per melee, +5
roll, +3 to parry and dodge, +2 to strike |
History: Freck has been
commander of the hyperspace communication hive for a year. He is
somewhat uncomfortable with the current tactical position of his forces
and has asked for reinforcements from the Regent. However, he has
been told that none are available. |