VF-SDP "KAWAMORI"

(Version 1.03 - Last updated: 11/24/00)
RPG Translation and Background by Kenneth Olson
Background Information derived from Robotech Technical Files
Picture Coloration by Greg Smith KBRS Robotech

BACKGROUND

After the successful invasion of Tyrol by the Robotech Expeditionary Force and the formation and departure of the Sentinels, the remaining REF forces had little to do.  While many of the REF engineers were involved in refitting the SDF-3 and the production of VAF-6 and VBF-9 series veritechs, some were assigned to produce new mecha designs which could be more effective in fighting the Invid.  One design which was produced was an upgrade to the VF-1 series Valkryie fighter.  This new design was named the VF-1Y "Kawamori" and would be armed with the  latest weaponry and armored using the more advanced Chobam designs.

The basic airframe was kept, but the electronics, weapons and armor under went a major overall.  Two new Nakajima/P&W/Rolls-Royce FX-2010 fusion turbines were added to replace the venerable FF-2001 or FF-2001D initially installed.  These engines produced 35% more thrust than the earlier models at three-quarters the weight.  The aging Hughes AWG-20 X-band pulse-Doppler radar was replaced with a new AWG-30 model providing 50% greater detection range. The armor was upgraded to the Chobam laminar found on the VBF-1 and VAF-6 series of veritech fighters. 

The weapons compliment was radically changed.  The VF-1S would permanently  mount FAST packs on its airframe.  First the new GU-111 65mm rotary cannon was mounted on the left arm and a dual EP-4/12 combination was added to the right.   The two head lasers were similarly upgraded to LA-5 lasers.  The LA-5 are able to fire 6 MJ bursts every 2 seconds.  The missile complement under went similar change.   Four DD-10 corralsnake missile launchers were mounted on launchers on the outside of either leg.  Two MM-10 short range missile launchers were added to the front of each of the FAST packs.  Only the original  two hardpoints on each wing were kept.  With the addition of these extra launchers, the VF-1Y could carry a missile load of 40 corralsnake and 90 short range missiles.

The first production upgrade was rolled out in July of 2023 and under went testing above Tyrol later than month.  The test pilots were amazed at the maneuverability of the fighter in space and the substantial firepower available.  The design proved to be incredibly adept but at a substantial cost.  Approximately 1.5 VBF-9's could be built for every VF-1Y, this was mainly due to the expensive to produce ZT-5d protoculuture generators.  These generators were needed to power the EP-12 and EP-14 energy based weaponry.  Many in the REF high command felt that the VF-1S was no more effective than the beta fighter and had a serious liability.  This was that the VF-1Y had poor combat ability within the atmosphere, whereas the more traditional alpha and beta fighter could perform equally well in both the atmosphere and in space.  Mainly due to these two facts, the VF-1Y went into limited production.  All total some 100 VF-1S's were produced with a majority of these stationed as part of the Tyrol Defense force.   Roughly 50 were sent back to Earth to reclaim the earth during the Mars, Jupiter, and Saturn attack waves.  Although, a majority of the Kawamori's were destroyed they did prove to be incredibly adept at fighting Invid in outer space.

kawamori2_small.JPG (40195 bytes)

RPG STATS

Vehicle Type: VF-1Y "Kawamori"
Class: Variable Fighter
Manufacturer: Robotech Expeditionary Force
Crew: One pilot wearing Tactical Life Support System.

MDC BY LOCATION:

Location Kawamori
Head Lasers (2) 25
(1) Head 90
Hands (2) 30
Arms (2) 100
Left Mounted GU-111 100
Right Mounted EU-12 / EP-4 150
Legs/Engine Thrusters 250
Fast Packs (2) 200
(2) Main Body 350
Reinforced Pilots Compartment 200
Retractable Utility Arms 3
Wings (2) 125
Top High Maneuverability Thrusters (2) 50

NOTES:

  1. Destroying the  head of the Kawamori will knock out the mecha's major sensor systems, including all of the optics systems (infrared, nightvision, thermal). Radar and communications will be unaffected.
  2. Depleting the MDC of the main body will destroy the mecha.

SPEEDS (Rarely used in Atmosphere):

RUNNING, SOLDIER CONFIGURATION:
90 kph
LEAPING, SOLDIER CONFIGURATION:
50 ft (15 m) high or 70 ft (21 m) long without thrusters.
FLYING, SOLDIER CONFIGURATION:
250 kph / 400 kph for (A,B,G,H,I,T)
FLYING, GERWALK/SOLDIER CONFIGURATION:
400 kmph  maximum speed limit in an Earth-like atmosphere. Can also hover in place indefinitely.
FLYING, FIGHTER CONFIGURATION:
Max level speed at sea level : Mach 0.7
Max level speed at 10km:  Mach 1.0
Max level speed at 30+ km:  Mach 1.5
Stall speed : 150 kph (VTOL rectification possible)
Service ceiling : 20 km (unboosted).

MAX ENGINE THRUST:

STATISTICAL DATA:

HEIGHT:
17.7m  in soldier configuration.
12.3m in gerwalk configuration.
6.5m in fighter configuration.
WIDTH:
10.1m at shoulders in soldier and gerwalk configuration.
14.8m  with wings at maximum extension.
LENGTH:
5.5m in soldier configuration.
12.3m in gerwalk configuration.
15.1m in fighter configuration.
WEIGHT:
50,200 kg empty.
PHYSICAL STRENGTH:
Equal to a P.S. of 60
CARGO:
Small compartment behind pilot's seat for personal belongings in addition to the cyclone storage compartment
POWER PLANT:
Two Tirolian mecha protoculture-generators ZT-5d providing a total of 1500 MW
.
Delta V:
200  kps
 
COMPATIBLE FAST PACKS (Macross Mecha Designs):
None:  Already armed

 

WEAPON SYSTEMS:

  1. GU-111 65MM THREE-BARRELED SMOOTHBORE ROTARY: firing 700 rounds per minute, 600 round capacity stored internally.   The GU-111 is mounted on the left fast pack in fighter and on the left arm in guardian and battloid. 

     

  2. EU-12 DESTABLIZER: On the right arm in battloid and guardian mode and on the right FAST pack in fighter, the Kawamori mounts a single EU-12 destablizer.  The EU-12 is a larger version of the EU-12 found on many of the late model VAF-6 fighters.   Each EU-12 is tripled barreled and is powered by its own dedicated protoculture cansiter to supply the vast quantiy of energy necessary for this weapon.  The weapon can discharge single 5 MJ shots, or all three firing in a 15 MJ shot, or a burst of 30 MJ.

     

  3. EP-4 SINGLE-BARRELED PARTICLE CANNON: Under the EU-12 on the right arm, the Kawamori mounts a single EP-4.  The EP-4 is capable of firing 9 MJs of particle energy every second and is powered by the aircraft's energizers.  This gun is the same as that used in the early models of VF-4 Lightning.  

     

  4. LA-5 HEAD LASERS: The head lasers were upgraded to the more powerful LA-5 laser cannons capable of firing 6 MJ shots every two seconds.

    coralsnake.jpg (2317 bytes)

  5. 4xDD-10 MULTIMISSILE SYSTEM: Each launcher has ten medium range Coralsnake missiles.  Two launchers are mounted on each leg.  All ten are ready to fire in all flight modes and configurations.

    vf-1y_launcher.gif (22196 bytes)

  6. 2xMM-10 SHORT RANGE MISSILE LAUNCHERS:  Two missile launchers are mounted in each FAST pack.  Each launcher can fire up to 10 missiles per volley with two additional reloads for a total of 30 short range missiles per launcher.
  7. stiletto.jpg (7191 bytes)

  8. BODY/WING HARD POINTS: Two fixed hard points are mounted on each wing.   These hardpoints can be used to carry 15 short range missiles, 5 medium range missles or 2 long range missiles.
  9.  

  10. CENTERLINE HARDPOINT:  The VF-1Y mounts a single hardpoint on the dorsal side, where the GU-11 would be mounted on the standard valkyrie.  This hardpoint can mount any single long range missile.
  11.  

  12. HAND TO HAND COMBAT: If necessary, the Kawamori can engage in melee combat rather than use a weapon. The VF-1Y  is extremely agile and can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.

    DAMAGE:  

     

STANDARD EQUIPMENT FOR THE KAWAMORI:


COMBAT BONUSES FOR KAWAMORI TRAINING:


REFERENCES USED IN THIS DESIGN

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