Tolver Malgrin Assault Zentraedi Recon Pod

(Version 2.00 - Last updated: 01/06/02)  
RPG Stats and Background by Kenneth Olson
Based off an original design presented in Macross DYRL Sega Source Book
Background Information derived from Robotech Technical Files

BACKGROUND 

The Tolver Malgrin was developed at the end of the Robotech Masters' Empire to replace the Quel-Quallie (Cyclops recon vehicle) in urban conflicts with enemy ground units. In specific the unit was optimized to combat the swarms of Inorganic units that were invading the outer core worlds.

The Tolver Malgrin is armored with the most advanced Chobham composite available at the time and is invulnerable to all small arms fire and provides moderate protection against intermediate class anti-mecha weaponry (such as the GU-11 or standard hammerhead missile). Only heavy class anti-mecha weaponry have any chance of bringing the Tolver Malgrin down with a single blow.

The Tolver Malgrin is armed with an impressive number of both particle, laser, and missile based weaponry.  Although, the unit was designed to fight primarily in the urban environment any Earth Defense personnel whom encounter even a single unit should approach with a high degree of caution.  Four Myrel Dohtem-09 particle cannons are mounted on two weapon's arms on either side of the body. Each is capable of firing 18 MJ pulses of energy every four seconds and are capable of traversing a full 360 degrees in azimuth and from -45 up to 90 degrees in elevation. Mounted inside the the particle cannons are two Baranuir laser cannons capable of firing 15 MJ bursts of laser energy out to an effective targeting range of three kilometers.  In addition, to the heavy anti-mecha weaponry six  Lacrotin-02  light lasers are mounted on the unit, two on the sensor head and four mounted on the rear for point defense against small Invid inorganics or for use in an anti-personal role.  To supplement its short range energy based weaponry the Tolver Malgrin mounts a single Galnost long range missile launcher capable of striking targets in excess of 100 km from the unit, although the internal capacity of the system is limited to eight missiles.

The Tolver Malgrin is designed with a full set of short range senor suites to help it acquire and engage any inorganics. This includes a short range X-band targeting radar, nightvision, infrared, laser targeting for cueing fire support, and seismic sensors.  Most of these systems are mounted in the sensor head of the unit.

Standard Zentraedi doctrine for the unit was to deploy the Tolver Malgrin  into platoons of 9 units to protect specific districts of a city. Air units would cue the civil protection units as to the number of direction of the threat. If the inorganics were to break through the initial defense, the Tolver Malgrin would use their thrusters to redeploy several blocks and set up a new defense line.  Twenty years after the introduction of the Tolver Malgrin, a booster unit was design to allow the mecha to operate in space.  While the booster unit did provide the Zentraedi military planners a degree of flexibility, the mecha was still typically assigned to ground based recon roles while the older Quel-Quallie vehicles continued to operate in space borne operations.
 

Approximately 500 units were created and all but 2 were deployed on the Empire's homeworlds. Two, however, were deployed as part of the initial strike force on Macross Island. Both units were eventually destroyed by the veritech elements from the Prometheus launching several missile volley.  However, not after three VF-1A's were destroyed in the process.

RPG STATS

Vehicle Type: All weather ground combat mecha
Class: Zentraedi Mecha
Manufacturer: Robotech Masters
Crew: Two
 

MDC BY LOCATION:

Location Toliver Malgrin
* Sensor Head 100
**Pulse Laser Cannons (2) 25 each
Weapons Arms  (2) 150 each
Laser Cannons (4) 100 each
Forward Torso / Pilot's Compartment 300
Legs (4) 150 each
Rear Thrusters (2) 125 each
Side Thrusters (2) 100 each
*** Main Body 500
	 
NOTES: 
  1. *  Destroying the sensor head of the Tolver Malgrin will knock out all of the mecha's major sensor systems, including  all of the optics systems (infrared, nightvision, thermal) and the short range radar.  Communications will be unaffected.  However, attackers are -6 to strike
  2. ** Attackers are -6 to strike
  3. *** Depleting the MDC of the main body will destroy the mecha

 

SPEEDS:

WALKING:
100 kph
FLYING SPACE (rarely used in spaceborne operations without booster unit):
Max Linear Acceleration Space:  0.4 g
Delta V:  25 kps
FLYING ATMOSPHERE:
Max level speed at sea level : 300 kph (can not fly above 500 m)
Stall speed : 0 kph - with use of anti-gravity units

STATISTICAL DATA:

HEIGHT:
27.1 m
LENGTH:
39.7 m
WIDTH:
16.4 m
WEIGHT:
375 metric tonnes
PHYSICAL STRENGTH:
Equal to a P.S. of 60
CARGO:
None
POWER PLANT:
1 x X'treer-13 protoculture-fueled Reflex furnace.  The power plant can deliver up to 350 MW of power
PROPULSION IN SPACEBORNE OPERATIONS:
2 x Tyure Type-27 Plasma shock engines:  Max output of 1000 kN of thrust
2 x Exyer Type-13 Fusion turbines:  Max output of 150 kN of thrust
GENERATOR ENDURANCE:
15 days of continuous use
 

WEAPON SYSTEMS:

  1. 4 x MYREL DOHTEM-09 PARTICLE CANNONS: Four Myrel Dohtem Type 9 particle cannons are mounted on two weapon arms on either side of the Tolvir Malgrin.  Each cannon is powered directly from the main protoculture energizer and fires 18 MJ bursts every four seconds.  The arms are capable of of traversing a full 360 degrees in azimuth and from -45 to +90 degrees in elevation. 

     

  2. 2 x BARANUIR LASER CANNONS :  Two top mounted Baranuir laser cannons are mounted inside of the particle beam guns. Each cannon can fire 15 MJ pulses of energy up to four times per melee; however, the power generators lack sufficient power to fire both these and the Myrel Dohtem-09 particle beam cannons simultaneously.

     

  3. 2 x LACROTIN-02 PULSE LASER CANNONS: Two Lacrotin Type 2 pulse laser cannons are mounted on either side of the sensor head.  Whereas the Myrel Dohtem -09 cannons are designed for use against medium and long range targets, the Lacrotin-2 are optimized for targets within 100m of the unit.  Each cannons can fire 5 MJ bursts every second with each cannon powered separately from the main protoculture energizer.  If necessary, they can engage missiles in a point defense role; however, they suffer from reduced accuracy.

     

  4. 4 x LACROTIN-02 PULSE LASER CANNONS:  Four  Lacrotin Type 2 pulse laser cannons are mounted on the rear of the mecha.  The Lacrotin-2 are optimized for targets within 100 m.  Each of the cannons can fire 5 MJ burts every second.  The cannons are capable of 180 degrees in azimuth and 120 degrees in elevation providing protection over the rear of the mecha. 

     

  5. GALNOST MISSILE LAUNCHERS:  A single Galnost missile launcher is mounted on the top of the Tolver Malgrin.  The launcher is capable of firing up to eight Malgor long range missiles high explosive missiles. 

     

  6. HAND TO HAND COMBAT: The <mecha> rarely engages in direct hand to hand combat because of its lack of true arms and legs; however, if necessary it use ramming  attacks.

STANDARD EQUIPMENT FOR TOLVER MALGRIN:


TOLVER MALGRIN BOOSTER UNIT

HISTORY:

The booster unit was designed primarily to allow the Tolver Malgrin to operate more effectively in space borne operations.  The booster unit mounts four Z'trea-4 plasma shock engines which in conjunction with the main engines can accelerate the unit up to 6.7 g.  The booster unit can provide enough thrust to lift the Tolver Malgrin into planetary orbit, although this was not normally done.

A long range VHF surveillance system is mounted in the booster unit, as the primarily mecha was designed to operate on the ground and mostly in the urban environment a long range radar system was not included in the original design.  However, for space based operations the addition of a long range surveillance system is critical.  The system is capable of detecting a veritech type target (5 dBsm) out to ranges exceeding 200 kilometers.

In addition to the added thrusters, fuel and sensors, the booster unit mounts four forward firing Kzter laser cannons capable of firing 15 MJ bursts of energy to an effective combat range of 5000 meters.  The cannons are powered directly from the protoculture energizers on the booster unit and will continue to function even if the the mecha is severely damaged. 

STATISTICAL DATA:

SPEEDS:
500 kph in planetary atmospheres (rarely used in atmospheric operations)
Capable of entering planetary orbit
HEIGHT:
13.0 m
LENGTH:
43.1 m
BREADTH:
12.75 m
WEIGHT:
150 metric tonnes
CARGO:
None
POWER PLANT:
1 x Z'trea-4  protoculture cell energizer w
PROPULSION IN SPACEBORNE OPERATIONS: 
Engines: four TR-4  one plasma shock thrusters mounted on the rear or the unit.  Total thrust of 750 kN with overboost of 1200 kN for up to 45 seconds before automatic shutdown.
DELTA V:
100 kps
GENERATOR ENDURANCE:
120 hours of operational use

MDC BY LOCATION:

Location Booster
Thrusters (4) 120 each
Kzter Laser Cannons (4) 75 each
Main Body 250

 

ADDITIONAL WEAPON SYSTEMS:

  1. 4 x KZTER LASER CANNONS: Four Kzter forward firing laser cannons are mounted on the booster unit.  Each cannons fires 15 MJ bursts of energy out to an effective combat range of 5000 m.  The boosters protoculture energizer can provide enough power to fire the cannons up to 4 times per melee.

ADDITIONAL EQUIPMENT FOR BOOSTER:


COMBAT BONUSES FOR TOLVIR MALGRIN: 


SOURCES USED IN CREATION OF DOCUMENT


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