Stealth Regult Tactical Battlepod
(Version 1.0 - Last updated:
10/24/02)
- RPG translation and history by Kenneth
Olson
- Based on an original design presented in Macross Digital Mission VF-X
BACKGROUND
The Regult Tactical Battle Pod, and its variants, were the
standard Zentraedi infantry mecha until the end of the Robotech Empire.
The Regult was simple to maintain, operate, and easy to mass produce. REF
intelligence estimates that nearly 1 billion Regult Tactical Battle Pods
of all types were produced throughout the Robotech Wars. However, the
Regult's major disadvantage was its incredibly thin armor which was incapable of
resisting damage from anti-mecha weaponry of any caliber. As the war with
the Disciples of Zor and the continuing conflict with the Invid continued to
drain away resources, the Robotech Masters could no longer afford their
disposable Zentraedi mecha. They quickly came to the conclusion that in
order to win, they must field higher quality units.
The Stealth Regult retains much from its earlier design,
including its basic internal structure and simplicity to operate and maintain.
The flight control and sensor systems are virtually identical to the earlier
Regults. Zentraedi warriors could, within 10 hours of training, possess
full proficiency with the Stealth Regult. However, the Stealth Regult is a
major upgrade from the Regult and possess vastly upgraded armor, weaponry, and a
reduced radar cross section. The Stealth retains its top mounted
laser cannons and autocannons; however, it mounts an upgraded particle beam
cannon and two Touwhaug Rasilszt Type-12 missiles launchers. Each launcher
holds twelve MPS-6 Maggot short range missiles, similar to those found on the
Quaedluun-Rau Female Power Armor. Two single barreled Makral
Martszur Type 5 particle beam cannons are on either side of the main body.
Each particle cannon is capable of firing nearly twice the energy of the
earlier models and are independently targetable with a range of motion from ±90 degrees in elevation
and ±20 degrees in azimuth.
The armor on the Stealth Regult is an advanced titanium alloy.
Although, not capable of with standing the damage of contemporary earth units,
the Stealth Regult is resistant against all small arms and weaponry up to 20 mm
in caliber. However, multiple hits from medium caliber weapons, such as
the 55mm GU-11, or single shots from heavy weapons, such as the 120mm Smoothbore
cannon on the Spartas Hovertank, will quickly destroy the unit. The until
is designed to have a reduced radar cross section and is covered with an
advanced radar absorbing material which reduces the Stealth Regult's radar cross
section to approximately 7 dBsm at X-Band.
Unfortunately for the Robotech Masters, the depletion of
resources caused by the incessant fighting made mass production of the Stealth
Regult impossible. Only 57,000 units were produced from 1984 until
production ended just prior to the departure of the Imperial Fleet in 2011.
Nearly all of the Stealth Regults were destroyed during the Zentraedi Rain of
Death on 18-April 2011; however, REF forces did encounter several units armed
with Stealth Regults during the Sentinel campaign and subsequent mop-up
operations.
RPG STATS
- Vehicle Type: Stealth Regult
- Class: One person Zentraedi Battlepod
Manufacturer: Robotech Masters
Crew: One pilot wearing Tactical Life Support System
- Service History:
- Stealth Regult: Served with the Zentraedi Imperial Forces
from 1984 until 2011
MDC BY LOCATION:
Location |
MDC |
Particle Beam Cannons (2) |
35 each |
Laser Guns (top) (2) |
15 each |
Autocannons (hips) (2) |
25 each |
Missile Launcher (top) |
50 |
Legs (2) |
50 each |
Engine Thrusters (2) |
30 each |
1 Main Body |
100 |
NOTES:
- Depleting the MDC of the main body will destroy the mecha.
SPEEDS:
- MAXIMUM RUNNING SPEED:
- 256 kph
- MAXIMUM JUMPING IN EARTH NORMAL CONDITIONS:
- 40 m high or 100 m long without thrusters.
- FLYING, IN ATMOSPHERE
- 252 kph
- DESIGNED G LIMITS:
- +8.0/-6.5 (Computer overrides at 9.5g)
- MAX ACCELERATION: SPACE
- 2.2 g
- DELTA V:
- 2.2 kps with 3000 kg of D20
STATISTICAL DATA:
- HEIGHT
- 15.2 m.
- WIDTH:
- 7.1 m
- LENGTH:
- 8.2 m.
- WEIGHT:
- 39500 kg empty.
- PHYSICAL STRENGTH:
- Equal to a P.S. of 60
- CARGO:
- None
- POWER PLANT:
- Esbeliben 1.3 GGV Protoculture Furnace
- MAX ENGINE THRUST
- [Main] 2 x VARREDOUSH TYPE-12 PLASMA-SHOCK EXPANSION ENGINES:
Two plasma shock engines are located on the rear of the main body. Each
thruster has a maximum thrust of 350 kN
(specific impulse of 3000 sec).
- [Auxiliary] 2 x XLERIA TYPE-5 PLASMA SHOCK EXPANSION ENGINES .
Two engines are mounted in the the legs. The engines are capable of
slowing the mecha down if air deployed on a terrestrial planet or allow the
unit to glide along the ground. Each engine is rated at 75 kN.
- FUEL CAPACITY:
- 15 standard canisters of protoculture
- 3000 liters of D20 for reaction mass
- COMPATIBLE FAST PACKS:
- None
- GENERATOR ENDURANCE:
- 30 days of continuous use
-
WEAPON SYSTEMS:
- 2 x
MAKRAL MARTSZUR-5 PARTICLE BEAM CANNONS: Two mk-5
single barrel particle beam cannons are mounted in radar stealthy turrets on either side of the main body.
Each cannon can fire 10 MJ bursts of energy
once every 2 seconds out to a maximum combat range of 2500 meters.
Unlike the mk-4 mounted on the standard Regult, the mk-5 is a single barreled
weapon firing a coherent burst of energy. Each particle cannon is
independently targetable with a range of motion from ±90 degrees in elevation
and ±20 degrees in azimuth.
- PRIMARY PURPOSE: Assault/Defense
- SECONDARY PURPOSE: Anti-mecha
- RANGE: 2500m
- DAMAGE: 1D4*10 per cannon or 2D4*10 MDC for a dual burst.
- RATE OF FIRE: Equal to the pilot's combined hand to hand
attacks up to 8 shots per melee.
- PAYLOAD: Effectively Unlimited
- 2 x
MOLDILE TSZAN-83 22.3 MM AUTOCANNONS: Like the Standard
Regult, the stealthy version mounts 22.3 mm autocannons in two stealth turrets
on either hip of the mecha. The cannons fire caseless armor-piercing
ammunition rounds at 850 rounds per minute out to an effective range of 650
meters. Each cannon is fed from its own internal ammunition supply of
500 rounds
- PRIMARY PURPOSE: Assault/anti-personnel
- SECONDARY PURPOSE: Defense
- RANGE: 650 m
- DAMAGE: 1D6 short burst, 2D6 long burst, and 4D6 MDC for one full melee of continuous
fire.
- RATE OF FIRE: Individual blasts, or volleys equal to the total number of hand to
hand attacks of the pilot
- PAYLOAD: 500 rounds per gun. 24 rounds are expended on a full melee burst,
12 for a long burst, and 6 for a short burst.
- 2 x
KARATSZON QUILLO-155 LASER CANNONS : Two upgraded Karatszon
Quillo-155 laser cannons are mounted on top of the Stealth Regult mounted in a
turret facing the rear. The lasers can rotate 360 degees and elevate
from -10 to +85 degrees. Each cannon can fire 5 MJ bursts each second in five
to ten separate pulses.
- PRIMARY PURPOSE: Assault
- SECONDARY PURPOSE: Defense
- RANGE: 1000 m
- DAMAGE: 3D8 per cannon or 1D4*10 MDC for a dual bursts
- RATE OF FIRE: Equal to the pilot's combined hand to hand
attacks up to 8 shots per melee. Individual blasts, or volleys equal to the total number of hand to
hand attacks of the pilot
- PAYLOAD: Effectively unlimited
- 2 x TOUWHAUG RASILSZT-12: Two short range missile
launchers are mounted on top of the Stealth Regult placed where the particle
beam cannons are mounted on the standard Regult. Each missile launcher
can hold 12 short range missiles on the Light Artillery
- PRIMARY PURPOSE: Assault
- SECONDARY PURPOSE: Anti-mecha
- RANGE: Varies with missile type, typically 5 to 10 km
- DAMAGE: Varies with missile type (typically plasma 1D6*10 MDC)
- RATE OF FIRE: One at a time or in volleys of 2, 3, or 4
- PAYLOAD: 12 short range missiles per launcher
- HAND TO HAND COMBAT: is limited to kick attacks, body blocks and stomps because
of the Stealth Regult's lack of hands.
- Kick: 3D6 MDC
- Leap Kick: 6D6 MDC
- Body Block: 3D6 MDC
- Stomp: 3D4 MDC (only effective against small objects)
STANDARD EQUIPMENT FOR STEALTH REGULT:
- ACTIVE SENSOR JAMMER VBPS2-SS: Although not normally used
as it would remove its stealthy features, the Stealth Regult has an internal ECM providing broadband protection.
Estimated system effective radiative power 40 dBW.
- CHAFF AND FLARE DISPENSERS
VBPS2-SS: 50 chaff and 50 flares are stored in
each of the
lower legs
- COMBAT COMPUTER: The combat computer tracks and identifies specific enemy
targets, and has a database of over 1,000 images stored in memory. The
computer can identify and track up to 48 targets simultaneously.
- EXTERNAL AUDIO PICKUP: A sound amplification system that
can pick up normal conversation up to 300 feet away.
- INFRA-RED WARNING RECEIVER VBPS2-SS:
Providing rear aspect protection from IR guided missiles
- HEAT AND RADIATION SHIELDS: Special shielding prevents the penetration of life
threatening heat and radiation. A radiation detection and alarm system are linked with the
shields and will sound an alarm if there is a rupture in the shields and what the levels
of radiation are.
- LASER TARGETING SYSTEM: Range 50 miles (160 km). Used for increased accuracy in
the striking of enemy targets and is partly responsible for the mecha's strike bonus.
- LOUDSPEAKER: A loudspeaker system is built into the craft, which can be used to
amplify the pilot's voice up to 90 decibels.
- OPTICS (NIGHTVISION): Range 1000 m. A passive light image intensifier
that emits no light of its own, but relies on ambient light which is electronically
amplified to produce a visible picture.
- OPTICS (THERMAL IMAGER): Range 1000 m. A passive optical heat sensor
that detects infrared radiation projected by warm objects and converts that data into a
false-color visible image. The system enables the pilot to see in the dark, in shadows,
and through smoke, and also adds a +10% bonus to pilots using a tracking skill.
- OPTICS (VISUAL): Telescopic optics (x10 magnification) and
comes with a multi-band digital camera.
- RADIO/VIDEO COMMUNICATION: Long range, directional communications system with
satellite relay capabilities. Range: 600 miles (960 km) or can be boosted indefinitely via
satellite relay.
- RADAR: The Stealth Regult possesses a short range radar X-band
pulse Doppler radar. Detection radar against 0 dBsm target 90 km. System
consists of conformal antenna on the main body and legs of the mecha thereby
reducing the passive radar cross section.
- RADAR WARNING RECEIVER VBPS2-SS (RWR): Providing all
aspect broadband protection from RF guided missiles.
- RADAR EM-ABSORBING SKIN COVER: The unit is covered
with a radar absorbing material which absorbs EM radiation from
radio through ultra-violet wavelengths, and emitting only weakly in these bandwidths.
This reduces the detection range of conventional radar systems to 10% of
nominal.
- TACTICAL LIFE SUPPORT SYSTEM: The Stealth Regult cockpit is
pressurized, and also provides additional air feeds to the pilot's flight suit
that provides him with pressurized breathing. Zentraedi armor also contains an upper and lower g-suit that promotes blood
circulation even during high-g turns, thus decreasing the possibility of pilot's blacking
out in combat.
COMBAT BONUSES FOR STEALTH REGULT:
- 2 attacks per melee (plus those of the pilot)
- +2 to roll with the punch
- +2 to strike
- +2 to dodge
- Critical strike are the same as the pilot's hand to hand
- One additional attack at level 5 and 10
Random Hit Locations
When there is an equal chance of hitting both sides from 1D6
- 1-3 hits the right side
- 4-6 hits the left
When there is a preferred side, roll 1D10
- 1-8 hits the preferred side
- 9-10 hits the opposite side
Stealth Regult |
FRONT |
BACK |
SIDES |
TOP |
BOTTOM |
Particle Cannons
(Main Body) |
01-10 |
01-10 |
01-20 |
01-20 |
01-15 |
Laser Guns
(Main
Body) |
11-13 |
11-17 |
21-25 |
21-30 |
16-18 |
Autocannons (Forearms) |
14-19 |
18-25 |
26-35 |
31-35 |
19-23 |
Missile Launchers
(Shoulders) |
20-35 |
- |
36-40 |
36-70 |
- |
Legs
(Main
Body) |
36-60 |
26-45 |
41-65 |
71-75 |
24-75 |
Engine Thrusters
(Main Body) |
- |
46-60 |
- |
- |
- |
Main Body |
61-00 |
61-00 |
65-00 |
76-00 |
76-00 |
SOURCES USED IN CREATION OF DOCUMENT
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