Oscar II Nuclear Propelled Guided Missile Submarines (SSGN)
(Version
1.0 - Last updated: 05/15/03)
- Background and RPG Statistics by Kenneth Olson
Artwork from Wildstorm Comics "Robotech #0"
BACKGROUND
Designed during the cold war to attack United States
carriers at long distances, the Oscar II submarine was third only to
the US Ohio and Soviet Typhoon class in overall size. The Oscar
class, like all post World War II Soviet designs, is based on a double
hull with ten internal watertight compartments. The huge
size of these submarines severely limits their performance as compared
to contemporary US fast attack designs, as the Oscar II is slow to dive
and maneuver; however, the double-hull construction does make the unit
resistant to damage requiring three or more Mark 46 (US) torpedoes to
sink a single Oscar II. These performance limitations were not viewed as a major
handicap given the fact that the submarine's primary mission was to
attack carrier battle groups at long range.
The Oscar's primary weapon are 24 SS-N-19 (NATO
codename "Shipwreck") missiles in two rows of 12 on either side of the
conning tower. The launchers are placed at approximately 40
degrees in elevation and are fitted between the inner (pressure) and
outer (hydrodynamic) hulls. Each SS-N-19 is mounted with either a
750 kg conventional warhead or a 500 kiloton nuclear warhead and are capable of accurately hitting targets out to approximately 630 km. In addition
to the 24 SS-N-19 missiles, the Oscar II is armed with four 533mm and
two 650mm torpedo tubes on the bow of the unit. Each tube can respectively fire either standard Type-53 or Type-65
torpedoes, or
SS-N-15 and SS-N-16 missiles.
Production of the Oscar II design began in 1985, with
one additional submarine produced every year from 1985 through
1990. In the early 1990's, the Soviet Union realized that a
Global Conflict with the Western Alliance was imminent and tripled
production such that before the Global Civil War started in early 1995
a total of 21 Oscar II submarines were available at the start of the
war. Production remained at three per year through the five year
conflict, with battle losses roughly equaling the production rate of
new vessels. Roughly 75% of the Oscar II submarines destroyed
during the war were the result of engagements with Western Alliance fast
attack submarines, such as the Los Angles class, and the remainder were
destroyed by airborne submarine killer aircraft. However, the
design proved successful in its original mission sinking no less than
seven Western Alliance carriers during the course of the
conflict. There was even rumors that the Minsk was responsible
for sinking the famed USS Kenosha during the late stages of the Global
Civil War; however, this rumor proved to be incorrect with confirmation
that the carrier was destroyed by a seismic title wave caused by the
landing of the SDF-1
Over the next decade, the Soviet Navy continued to
build the Oscar II class at a much slower rate, stabilizing the total
number in the Soviet fleet to 20 vessels. Although, the
Soviet Union was nominally members of the United Earth Government rumors
persisted that they used their submarine force to supply
anti-unification forces and attack allied shipping as they refused to
provide any submarines to the newly formed UN Navy. With the
disruption of the UEG after the Zentraedi "Rain-of-Death" in
April of 2011, the newly formed Eastern Block Soviet Independent States
(EBSIS) obtained the 7 units which had survived through the
bombardment. Although no new Oscar II submarines were built, the
remaining craft were used extensively during the Malcontent uprisings
to provide long-range fire support and supplies to EBSIS allied
Zentraedi groups in South East Asia, Africa, and most importantly South
America. The EBSIS navy continued to use Oscar II designs
through the 2020's and up until the Invid invasion of 2031 when all but
the Minsk were destroyed during the initial attack. The Minsk
survived and became the primary platform for the "Hammer and Sickle"
resistance group comprised mostly of former EBSIS soldiers. The
nearly 4 decade old ship continued to solder on until 2037 when it was
abandoned by the group because of lack of spare parts and the degraded
condition of the two onboard nuclear reactors.
RPG STATS
- Vehicle Type: Nuclear Propelled Submarine
- Class: Guided Missile Submarine
- Manufacturer: Sevmashpredpriyatiye (Severodvinsk
Shipyard 402), Severodvinsk, Russia
Crew: 130 total (44 officers and 68 enlisted)
- Service History:
- Soviet Union from 1985 until 2011
- Eastern Block Independent States from 2011 until 2031
Hammer and Sickle resistance group from 2031 until 2037
- Units Built: 52 from 1985 until construction stopped in 2011
MDC BY LOCATION:
Location |
Oscar II
|
(1) Front Diving Planes (x
2) |
25 each |
(2) Bow Sonar Array
|
150
|
544mm Torpedo Tubes (x 4)
|
50 each
|
650mm Torpedo Tubes (x 2)
|
75 each
|
(3) Conning Tower |
200
|
(3) Mast Sensor Array
|
10
|
SS-N-19 Shipwreck Missile
Launchers (x 2) |
100 each
|
(4) Main Body
|
750
|
(5) Rudder / Aft Diving
Planes |
75 each
|
(6) Propellers (x 2) |
50 each |
Hull & Deck (per 10 m2) |
125 |
Interior Walls (per 10 m2) |
25 |
NOTES:
- Destroying the front diving planes will hinder the submarines
capability dive.
- Destroying the bow sonar array will destroy the primary
active/passive Shark-Gin sonar system; however, the towed sonar and aft
system will remain operational.
- Destroying the conning tower or the mast sensor array will
destroy all radar and ESM systems along with the periscope.
- Destruction of the main body will sink the submarine in 1D4
minutes (if on surface) or instantaneously if submerged.
- Destruction of the aft rudder and diving planets will hinder the
submarines capability to dive as well as destroy the aft towed sonar
array
- Destroying a single propeller will reduce the top speed to 65%
and destruction of both propellers will leave the ship without any means
of propulsion.
PROPULSION:
- ENGINE:
- [MAIN]: 2 x OK-9 steam geared turbines with two
shafts, total of 98,000 shp
- [AUX]: 2 x Electric low speed motors
- REACTORS:
- 2 x OK-650B 380 MW pressurized-water reactors
- ELECTRIC GENERATING POWER:
- 2500 kW with an additional 250 kW emergency from electric engines
- MAX SPEED:
- [MAIN]: 31 kts submerged; 15 kts surface
- [AUX]: 5 kts on electric motors
- MAX DIVE DEPTH:
- 600 m
- ENDURANCE:
- Estimated reactor life of over 20 years
STATISTICAL DATA:
- LENGTH:
- 155 m (overall)
- BEAM:
- 20.1 m (over stern planes)
- DRAFT:
- 9.2 m
- HANGER DECK DIMENSIONS:
- 250 m x 40 m x 9.5 m
- WEIGHT:
- 14,700 tons (surfaced)
- 23,860 tons (submerged)
-
WEAPON/DEFENSIVE SYSTEMS:
- 24 x SS-N-19 "SHIPWRECK" (P-700
GRANITE) MISSILES LAUNCHERS
: Twenty-four missiles launchers are mounted on either
side of the conning tower. Once a target has been acquired,
either through the use of onboard sonar or cues from external
platforms, the SS-N-19 is launched from its tube with compressed air
and solid rocket booster propels the missile to its cruising altitude
of nearly 20,000 meters. Once the missile has obtained cruising
altitude, the SS-N-19 is powered by a KR-93 turbojet mounted in the
center and underneath. The SS-N-19 is guided with its own
inertial navigation guidance system and radar seeker which it uses to
acquire the target.
- PRIMARY PURPOSE: Anti-ship
- RANGE: 445 km
- SPEED: Mach 1.6
- DAMAGE: 2D6*100 MDC with 750 kg conventional
warhead or 500 kilotons nuclear warhead
- BLAST RADIUS: 40 meters with conventional warhead
- RATE OF FIRE: Individual shots with up to 4
missiles per melee
- PAYLOAD: 24 SS-N-19 Shipwreck missiles
- BONUS: +3 to strike against surface contacts
- 4 x 533MM BOW TORPEDO TUBES: The torpedo tubes can
fire either SS-N-15 "Starfish" cruise missiles or any of the
family of Type-53 torpedoes. The SS-N-15 "Starfish" is fired from the
submarine while underwater and is propelled out of the water using an onboard
rocket booster. Once the missile has traveled to the projected target
location, a parachute slows its decent and the "missile" enters into the water
to seek out the target as a torpedo once again.
- PRIMARY PURPOSE: Anti-ship (Type-53 torpedoes and
SS-N-15 Starfish)
- SECONDARY PURPOSE: Anti-submarine (Type-53 torpedo)
- RANGE: 16,000 m (Type 53) / 45 km (SS-N-15)
- SPEED: 35 kts
(Type-53(SET-65) torpedo) / Mach 0.95 (SS-N-15)
- DAMAGE: 1D4*100 MDC (Type-53(SET-65) torpedo) / 5D6*10
(SS-N-15)
- BLAST RADIUS:
30 m (Type-53(SET-65 torpedo) / 20 m (SS-N-15)
- RATE OF FIRE: Individual shots up to four
missiles/torpedoes per melee
- PAYLOAD: Total of 20 Type-53 torpedoes for all
four tubes
- BONUS: +3 to strike
- 2 x 650MM BOW TORPEDO TUBES: The 650mm torpedo
tubes can fire either SS-N-16 Stallion or any of the family of Type-65
torpedoes. The SS-N-16 "Stallion" is fired from the submarine while
underwater and is propelled out of the water using an onboard rocket booster.
Once the missile has traveled to the projected target location, a parachute
slows its decent and the "missile" enters into the water to seek out the
target as a torpedo once again.
- PRIMARY PURPOSE: Anti-ship
- SECONDARY PURPOSE: Anti-submarine (Type 65 torpedo)
- RANGE: 100 km at 30 kts or 50 km at 50 kts (Type 65/DT torpedo) / 92 km (SS-N-16)
- SPEED: 50 kts (Type 65/DT torpedo) / Mach 2.5 (SS-N-16)
- DAMAGE: 2D4*100 (Type 65/DT torpedo) / 1D4*100 MDC
(SS-N-16)
- BLAST RADIUS: 35 meters (Type 65/DT torpedo) / 30 m
(SS-N-16)
- RATE OF FIRE: Up to 2 missiles per melee, one
per volley
- PAYLOAD: Total of four Type-65 torpedoes or SS-N-16
missiles
- BONUS: +3 to strike
- 2 x TORPEDO DECOYS: Two torpedo noise decoys are
mounted on the rear of the Oscar II each holding up to five decoys apiece.
The noise dispensers are released if the defensive system officer determines
that inbound torpedoes are targeting the ship and are designed to create as
much seismic noise as possible to mask the signature of the submarine.
- PRIMARY PURPOSE: Anti-Torpedo
- RANGE: 500 m
- RATE OF FIRE: Up to four noise makers per melee
- PAYLOAD: Five noise makers per launcher for a total of
ten
- BONUS: Subtract -5 to strike from the torpedo attack roll for
every noise maker (-2 for intelligent torpedo)
STANDARD EQUIPMENT FOR THE OSCAR II:
- COMBAT COMPUTER: The combat computer tracks and identifies
specific enemy targets. The computer can identify contacts
based on their acoustic signature and track up to 48 targets
simultaneously.
- COMMUNICATIONS BUOY:
ELF/VLF communications buoy mounted on a tube on the tail fin is used
to communicate with fleet command.
- LIFE SUPPORT SYSTEMS: The ship under normal
conditions carry enough food for its crew for six months.
Water is provided by onboard distilling units which transforms
sea water into fresh water for crew use.
- HEAT AND RADIATION SHIELDS: Special shielding prevents the
penetration of life threatening radiation. A radiation detection and
alarm system are linked with the shields and will sound an alarm if
there is a rupture in the shields and what the levels of radiation
are.
- LASER/RADIO COMMUNICATION: Long range, directional
communications system with satellite relay capabilities. Range: 600
miles (960 km) or can be boosted indefinitely via satellite relay.
- RADAR (ELECTRONIC SUPPORT):
Rim Hat / Bald Head for passive intercept and direction finding
- RADAR (SURFACE SEARCH) SNOOP PAIR : X-Band radar
providing short range coverage, 60 kilometers maximum, for navigation
and surface surveillance.
- SONAR (CAVITATION MONITOR):
Hull mounted MG-512 passive sonar
- SONAR (MINE DETECTION AND
AVOIDANCE): Hull mounted MGK-59 Mouse Roar high frequency
active sonar
- SONAR (SEARCH):
Passive Pelamida extremely low frequency towed sonar array, deployed
from rear rudder fin
- SONAR (SEARCH AND ATTACK): Hull mounted Shark-Gill
Active/Passive sonar array
- SONAR (SEARCH AND ATTACK):
Flank mounted Shark-Fin Active/Passive sonar array mounted on rear
rudder fin
COMBAT BONUSES FOR OSCAR II COMBAT TRAINING:
Although strictly speaking no single member of the crew operates the Oscar
II, GM's should apply the following combat bonus's when the Oscar -II is in
combat situations.
- -5 on initiative
- +0 to dodge
Random Hit Locations
When there is an equal chance of
hitting both sides from 1D6
- 1-3 hits the right side
- 4-6 hits the left
When there is a preferred side, roll
1D10
- 1-8 hits the preferred side
- 9-10 hits the opposite side
Oscar II |
FRONT
|
BACK
|
SIDES
|
TOP
|
BOTTOM
|
Front Diving Planes (Main Body) |
01-05 |
01-05 |
01-02 |
01-05 |
01-05 |
Bow Sonar Array (Main Body) |
06-40 |
- |
03-15 |
06-20 |
06-20 |
544mm Torpedo Tubes (Main Body) |
41-45 |
- |
16-17 |
21 |
21 |
650mm Torpedo Tubes (Main Body) |
46-50 |
- |
18-19 |
22 |
22 |
Conning Tower (Main Body) |
51-70 |
06-25 |
20-35 |
23-30 |
- |
Mast Sensor Array (Conning Tower) |
71-75 |
26-30 |
36-38 |
31-35 |
- |
SS-N-19 Missile Launchers (Main Body) |
76-85 |
31-40 |
39-50 |
36-55 |
23-35 |
Main Body |
86-95 |
41-70 |
51-90 |
56-90 |
36-90 |
Rudder/Aft Diving Planes (Main Body) |
96-99 |
71-85 |
91-96 |
91-96 |
91-96 |
Propellers (Main Body) |
00 |
86-00 |
97-00 |
97-00 |
97-00 |
REFERENCES USED IN THIS DESIGN
- FAS.ORG: Oscar II submarine
- Jane's: Oscar II submarine
- Periscope.com: Oscar I and II classes
- Warships1.com: Oscar II submarine
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