VHT-2 "Hoplite" Veritech Hovertank

(Version 1.0 - Last updated: 07/23/03)
Background and RPG Statistics by Kenneth Olson
Background Information derived from Robotech.com and Robotech Technical File
Based off an original design shown in This is Animation #10: Super Dimension Cavalry: Southern Cross
Color drawing of Hovertank mode by Long Vo, Charles Park, and Saka of Udon in Wildstorm Comics "Robotech:  Love and War #1"

BACKGROUND

The Hoplite was developed in parallel with its much larger cousin the VHT-1 Spartas Hovertank in an effort by the United Earth Government (UEG) high command to develop a new ground scout vehicle to replace the aging Centaur Veritech tank.  While both of the hovertank designs possessed greater mobility than the Centaur, or even the much older RDF Destroid designs, the VHT-2 Hoplite focuses on speed and maneuverability while the much larger VHT-1 on armor and firepower.  As the two hovertanks are complimentary, the UEG had originally planned on outfitting the next generation of armored cavalry using the Hoplite for scouting roles and the Spartas for combat.

The Hoplite’s only internal weapons are two Oerlikon PP-36 triple-barreled plasma pulse cannons mounted in armored housings inside either arm shield.  Although the PP-36 possesses only a fraction of the armor penetration capabilities of the 120mm smoothbore cannon found on the VHT-1, the two rapid fire cannons are capable of firings 5 MJ bursts of energy up to 20 times per minute out to an effective combat range of nearly 1,200 meters.  In addition to the two PP-36 pulse cannons, the Hoplite can hold small gun pods in either hand such as the GU-13 or E-20; although, the use of gunpods preclude the PP-36 from extending from their housings or transforming into other modes while holding the weapons.

The Hoplite is armored with the latest Chobham low-mass composite plate providing immunity from all anti-personnel and good protection from medium class (55mm caliber or less) anti-mecha weaponry.  The Hoplite does have two arm shields that are capable of absorbing hits that would normally disable the unit; however, the VHT-2 only possesses approximately 50% of the armor protection of the larger VHT-1 Spartas.

The first Hoplites were produced in 2018 with combat squadrons forming for the REF Army two years later.  The Armies of the Southern Cross (ACS) which had always been more enamored with the larger and more powerful VHT-1 Spartas, decided that their more limited resources would be better spent elsewhere and only purchased 25 units which were used mainly for testing purposes.  These ASC Hoplites only served into the mid 2020’s at which point they were all retired and were not brought back for the 2nd Robotech War.

While the ASC had totally shunned the Hoplite, the REF did procure nearly 200 units of which 150 were sent with the Robotech Expeditionary Force to Tirol.  For the next decade, the Hoplite proved to be a adequate scout mecha for the REF Army and Marines providing warning to ground based units of incoming inorganic attacks.  By the 2030 however, the constant attrition from combat and lack of spare parts signaled the end of service in the REF for the VHT-2 "Hoplite".  The REF sent most of the remaining 80 operational units back to Earth in the belief that the ASC could use the Hoplites as either reinforcements for combat mecha or as spare parts for their VHT-1 units, as the Hoplites share nearly 50% common parts.  Unfortunately, most of the REF supplies arrived too late for the 2nd Robotech War and were subsequently destroyed during the Invid Invasion of 2031.  However, several Hoplites survived the initial attacks and were prized additions to resistance groups because of their maneuverability and small size that was easy to conceal.

RPG STATS

Vehicle Type:  VHT-2 "Hoplite", single seat-all-weather variable hovertank scout
Class:  Variable hovertank
Manufacturer:  Robotech Expeditionary Force mecha facilities on Earth
Crew:  One pilot wearing tactical life support system
Service History
VHT-2:  Served with the REF Army and Marines from 2018 until retired in 2031, served with the Armies of the Southern Cross Tactical Division from 2018 until 2025

MDC BY LOCATION:

Location VHT-2 "Hoplite"
(1) Head
35
Headlights (2)
2 each
Hands (2) 30 each
Arms (2) 100 each
Arm Shields (2) 200 each
Legs (2) 175 each
(2) Side Hover Jets (2) 40 each
(2) Feet Hover Jets (2)
50 each
Triple Barrel Plasma Cannons (2)
75 each
(3) Main Body 250
Armored Hood
100
Reinforced Pilot's Compartment 150
(Optional) EU-12 (1 or 2)
100
(Optional) EU-20 (1 or 2)
75

NOTES:

  1. Destroying the head will knockout long range communications (reduced to 60 miles/96 km range), long range radar (reduce to 20 miles) and laser targeting (-1 to strike)
  2. Destroying each one of the hover jets will reduce the top speed by 75% and subtract -1 to dodge while in hovertank mode. 
  3. Depleting the MDC of the main body will destroy the mecha.

 

SPEEDS:

RUNNING, SOLDIER CONFIGURATION:
95  kph
LEAPING, SOLDIER CONFIGURATION:
15 m high or 30 m  long without thrusters.
MAX SPEED, TANK CONFIGURATION:
20 kph
MAX SPEED, HOVERCRAFT CONFIGURATION :
210 kph with maximum sustained hover height of 2.5 meters
DESIGNED G LIMITS:
+12.0/-6.5 (Computer overrides at 9.5g)
MAX ACCELERATION:  SPACE
1.6g  (although rarely used in space)
DELTA V:
0.6 kps with 250 kg of D20 stored internally
Drop Tanks count be mounted on the rear of the unit which will provide an additional delta v of:

 

STATISTICAL DATA:

HEIGHT
5.1 m (battloid)
2.1 m (hovertank)
WIDTH:
2.6 m (battloid)
2.1 m (hovertank)
LENGTH:
6.3 m (soldier)
16.8 m (hovertank)
WEIGHT:
15,200 kg empty.
PHYSICAL STRENGTH:
Equal to a P.S. of 60
CARGO:
Small compartment behind pilot's seat for personal belongings
POWER PLANT:
1 x SCRA Miniaturized protoculture-cell energizer
MAX ENGINE THRUST
[Main] 4 x Pratt & Whitney HJ-900.   Four hover jets are mounted in the undercarriage of the hoplite in hovercraft mode or in the bottoms of the feet in battloid and tank providing 50 kN of ground-effect thrust each.
[Auxiliary] 2 x Turbo-Union ATF-380 miniaturized fusion plasma-air/reaction mass intermix ramjets.  Two fusion plasma engines are mounted on the rear of the unit for spaceborne operations.  Each engine is rated to 43.1 kN standard thrust, max overboost to 86.2 kN each (specific impulse of 4000 sec).
FUEL CAPACITY
6 standard canisters of protoculture 
250 liters of D20 for reaction mass (used only for spaceborne operations)
COMPATIBLE FAST PACKS:
None


WEAPON/DEFENSIVE SYSTEMS:

  1. 2 x OERLIKON TRIPLE BARREL 36MM  PLASMA PULSE CANNON:   Two Oerlikon 36mm pulse cannons are mounted on either arm and are the primary armament of the Hoplite.  Each cannon fires 5 MJ bursts of plasma annihilation discs out to an effective combat range of 1200 meters.  The weapon is powered directly from the main protoculture energizers with plasma taken directly from the protoculture cell energizers with each weapon storing enough plasma for up to 20 short bursts per minute.
  2. (Optional)  1 or 2 x MAUSER EU-11 LASER GUN POD:  A Mauser EU-11 can be carried in either arm while the Hoplite is in battloid mode.  Each EU-11 is powered directly from the main protoculture energizers and are capable of firing 13.5 MJ short bursts out to an effective combat range of 3500 meters.  
  3. (Optional) 1 or 2 x GENERAL ELECTRIC E-20 LASER GUN POD:  A General Electric EU-20 pulse laser can be carried in either arm while the Hoplite is in battloid mode.  Each E-20 is powered directly from the main protoculture energizers and are capable of firing 10 MJ short burst out to an effective combat range of 1200 meters up to 60 times per minute.  
  4. HAND TO HAND COMBAT: If necessary, the Hoplite can engage in melee combat rather than use a weapon. The VHT-2 can execute most typical hand to hand combat moves, such as punches, jump kicks, leap attacks, rolling with impacts, etc.

    DAMAGE:  

 

STANDARD EQUIPMENT FOR VHT-2 "HOPLITE":


COMBAT BONUSES FOR VHT-2 "HOPLITE" COMBAT TRAINING:

COMBAT BONUSES FOR VHT-2 "HOPLITE" BASIC TRAINING:


Random Hit Locations

When there is an equal chance of hitting both sides from 1D6

When there is a preferred side, roll 1D10

Hoplite Battloid

FRONT

BACK

SIDES

TOP

BOTTOM

Head  (Main Body) 01-05 01-05 01-10 01-20 -
Head Lights (Main Body) - - - - -
Hands (Arms) 06-09 06-09 11-15 21 01-05
Arms (Main Body) 11-25 11-25 16-20 22-35 06-15
Arm Shields (Arms) 26-40 26-40 21-50 36-55 16-25
Legs (Main Body) 41-57 41-57 51-70 56-60 26-50
Side Hover Jets (Upper Legs) - - - - -
Feet Hover Jets (Legs) 58-62 58-62 71-75 - 51-65
Plasma Cannons (Arm Shields) 63 63 76-77 61-62 66-70
Main Body (Pilot's Compartment) 64-98 64-85 78-90 63-85 71-85
Armored Hood (Pilot's Compartment) - 86-95 91-96 86-90 86-90
Pilot's Compartment 99-00 96-00 97-00 91-00 91-00

 

Hoplite Tank

FRONT

BACK

SIDES

TOP

BOTTOM

Head  (Main Body) - - - - 01-03
Head Lights (Main Body) - - - - -
Hands (Arms) 01-05 - 01-02 - 04-05
Arms (Main Body) 06-10 01-05 03-07 01-05 06-10
Arm Shields (Arms) 11-20 06-15 08-20 06-20 11-15
Legs (Main Body) 21-40 16-35 21-40 21-30 16-55
Side Hover Jets (Upper Legs) - - - - -
Feet Hover Jets (Legs) 41-50 36-45 41-50 31-35 56-70
Plasma Cannons (Arm Shields) 51-60 46-55 51-60 36-50 71-76
Main Body (Pilot's Compartment) 61-80 56-85 61-85 51-70 77-95
Armored Hood (Pilot's Compartment) 81-96 86-95 86-97 71-95 -
Pilot's Compartment 97-00 96-00 98-00 96-00 96-00

 

Hoplite Hovertank

FRONT

BACK

SIDES

TOP

BOTTOM

Head  (Main Body) - - - - 01-05
Head Lights (Main Body) 01-03 - 01 01-02 -
Hands (Arms) 04-08 - 02-03 - 06-10
Arms (Main Body) 09-15 01-05 04-10 03-10 11-25
Arm Shields (Arms) 16-30 06-15 11-35 11-30 26-30
Legs (Main Body) 31-40 16-35 36-55 31-40 31-60
Side Hover Jets (Upper Legs) 41-45 36-40 56-60 41-45 61-65
Feet Hover Jets (Legs) 46-50 41-50 61-65 46-49 66-70
Plasma Cannons (Arm Shields) 51-55 - 66-67 50-52 71-73
Main Body (Pilot's Compartment) 56-80 51-70 68-80 53-60 74-95
Armored Hood (Pilot's Compartment) 81-97 71-95 81-97 61-95 -
Pilot's Compartment 98-00 96-00 98-00 96-00 96-00

REFERENCES USED IN THIS DESIGN

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